Smack Studio / Fack
Fack is a character of multiple extremes. While being the fastest character in the game movement-wise, Fack has among the worst frame data in the game, ranging from only average to being the single slowest of the attack catagory. He has the lowest health in the game, but has a uniquely small hurtbox that hovers above the ground. His attacks have average knockback and damage, but tend to have extra disjoints due to his legs having no hurtboxes. This results in a character who performs best by weaving in and out of an opponent's attacks, finding the right hits to start a combo, build some damage, and then escape from retailiation.
Fack's movement in particular is very flexible and unique. His movement is fast, and he has a total of 4 aerial jumps. Side Special is a high speed horizontal movement option to drag opponents across the stage. Up Special has extremely high vertical velocity, making it an excellent recovery option. Back Air is a unique move that offers both long range movement and the ability to turn around in the air. Fack's dodges, while having less invulnerability than other characters, go farther and have much better frame data overall.
Attacks such as Up Tilt, Neutral Air, Up Air, Jab, Dash Attack, and throws all work as useful combo tools for Fack to use while bringing his opponents across the stage. Forward Strong, Forward Air, Down Air, and Forward Tilt are all useful kill moves after raising the opponent's damage. Finally, Fack's many projectiles such as Neutral Special, Forward Smash, and Jump Attack all work as useful long-ranged pokes.